3. Built-in video handlers
The built-in video handlers are what take care of the video output for the objects. For now there are 2 built-in video handlers available. When we say built-in, we mean these come packaged with the library, but you may write your own if you wish.
3.1 The lg_surface class: this video handler is used to display non-animated objects.
3.2 The lg_sprite class: you guessed it! This is the video handler used to display animated objects.
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